Difference between revisions of "Java 7: Additional Topics"

From Deep Blue Robotics Wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
[https://docs.oracle.com/javase/tutorial/java/javaOO/nested.html Nested Classes] - Defining a class inside of another class
 
[https://docs.oracle.com/javase/tutorial/java/javaOO/nested.html Nested Classes] - Defining a class inside of another class
Generics - Generic datatypes that can represent any datatype
+
 
Enums - A special data type to define a collection of constants
+
[https://docs.oracle.com/javase/tutorial/extra/generics/index.htmlGenerics - Generic] datatypes that can represent any datatype
Exceptions - Errors thrown at runtime
+
 
 +
[https://docs.oracle.com/javase/tutorial/java/javaOO/enum.html - Enums] A special data type to define a collection of constants
 +
 
 +
[https://docs.oracle.com/javase/tutorial/essential/exceptions/Exceptions - Exceptions]  Errors thrown at runtime
 
Threading - The sequence in which code is executed
 
Threading - The sequence in which code is executed
 
I/O Streams - Sequences of input or output information
 
I/O Streams - Sequences of input or output information

Revision as of 21:51, 1 September 2016

There are many advanced Java topics that are beyond the scope of this tutorial, but you can still learn about them by following these links (or you can just google search "java <topic> tutorial"). This is by no means a comprehensive list; there are many other topics not listed here that you can investigate on your own.

Nested Classes - Defining a class inside of another class

- Generic datatypes that can represent any datatype

- Enums A special data type to define a collection of constants

- Exceptions Errors thrown at runtime Threading - The sequence in which code is executed I/O Streams - Sequences of input or output information Graphics - Visual effects displayed on the screen by the program Annotations - A system for documenting code Regular Expressions - A technique for sorting through Strings Dynamic Programming - A technique for making algorithms more efficient Functional Programming - A style of programming that avoids changes of state Stream Operations - Functional programming techniques for manipulating collections